electron+vue3+vite+antdesign
首先在我的项目vue3+vite+antdesign 基础上使用electron,两者并不冲突,只需要在我原先项目基础上安装electron就行,需要安装一些包以及配置就可以了,本次记录一下怎么使用,以及当时遇到的问题
前提是vue3+vite+antdesign 没问题哈!
1.安装包
cnpm i -D concurrently cross-env electron electron-builder electron-packager wait-on
2.配置package.json
注意electron时,"type": "commonjs",用vite项目的时候是"type": "module",(当时这个地方没注意,报错了)
"type": "commonjs",
"scripts": {
"serve": "vite",
"build": "vite build",
"preview": "vite preview",
"start": "electron .",
"packager": "electron-packager ./dist/ --platform=win32 --arch=x64 --overwrite",
"electron": "wait-on tcp:3000 && cross-env IS_DEV=true electron .",
"electron:dev": "concurrently -k \"cross-env BROWSER=none npm run dev\" \"npm run electron\"",
"electron:build.win": "npm run build && electron-builder --win --dir",
"electron:build.linux": "npm run build && electron-builder --linux appImage",
"electron:build.test": "npm run build && electron-builder --dir",
"electron:build.exe": "npm run build && electron-builder --win"
},
添加:
"main": "electron/electron.js",
"build": {
"appId": "com.my-website.my-app",
"productName": "MyApp",
"copyright": "Copyright © 2022 ${author}",
"mac": {
"category": "public.app-category.utilities"
},
"nsis": {
"oneClick": false,
"allowToChangeInstallationDirectory": true
},
"files": [
"dist/**/*",
"electron/**/*"
],
"directories": {
"buildResources": "assets",
"output": "dist_electron"
},
"electronDownload": {
"mirror": "https://npm.taobao.org/mirrors/electron/"
}
}
3,vite.config.js
修改base
import { defineConfig } from 'vite'
import vue from '@vitejs/plugin-vue'
export default defineConfig({
// base: env.VITE_BASE_URL,
base: process.env.ELECTRON=="true" ? './' : "",
plugins: [vue()]
})
4.入口文件
在项目根目录新建electron文件夹,再里面再新建electron.js
// electron/electron.js
const path = require('path');
const { app, BrowserWindow } = require('electron');const isDev = process.env.IS_DEV == "true" ? true : false;
function createWindow() {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
//preload: path.join(__dirname, 'preload.js'),
nodeIntegration: true,
},
});// and load the index.html of the app.
// win.loadFile("index.html");
mainWindow.loadURL(
isDev
? 'http://localhost:3000'
: `file://${path.join(__dirname, '../dist/index.html')}`
);
// Open the DevTools.
if (isDev) {
mainWindow.webContents.openDevTools();
}
}// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
});// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit();
}
});